“The best location-based game ever from the school.”
-Jesse Schell. Author of The Art of Game Design
(Project: BAM! Build A Mustang)
Accomplishment
Gold Winner -2022 GDC Narrative Review Competition
(Essay on Spiritfarer)
Professional Work & Competition
Picnic Peril
Steam PC ( Unity )
Casual Turn-Based Strategy
Game Design, Production
Volley Solitaire Tripeaks
Amazon Echo Show
Game Design Internship
Level Design, System Design
GDC Narrative Competition
Gold Winner
Spiritfarer
Narrative Design
Immersive Game Projects
BAM! Build A Mustang
AR on IOS ( Unity )
Restore Charlie’s P-51 Mustang.
Game Design, Production
Nosquito
AR on Hololens 2 ( Unity )
Get rid of the mosquitoes!
Game Design
Danceology with Paul Taylor
Unity + OpenPose
Machine-learning for Animation
Game Design, Production
I’m home
VR on Oculus Quest 2 ( Unity )
What is waiting for you at home?
Game Design
Late Night Yakitori
Unreal Engine 4
Food that can heal your soul
Narrative Design
Junkyard Heroes
Vive Trackers ( Unity )
Slice trash to defeat the monster.
Game Design, Multiplayer